Orillusion/orillusion
Fork: 662 Star: 5159 (更新于 2024-12-26 19:44:09)
license: MIT
Language: TypeScript .
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
最后发布版本: v0.8.3 ( 2024-08-28 18:00:42)
Orillusion
Orillusion
is a pure Web3D rendering engine which is fully developed based on the WebGPU
standard. It aims to achieve desktop-level rendering effects and supports 3D rendering of complex scenes in the browser.
Need to know
Beta version, NOT recommended for any commercial application.
Contributing (ongoing)
WebGPU
is the latest technology in the web domain and will play a crucial role in terms of 3D rendering as well as AI/LLM
scenarios.
We aim to create a dedicated technical community for the WebGPU
field, bringing together outstanding developers.
Hope more and more front-end
developers could stay updated with the latest Web technologies NOT ONLY
image slicing for web design.
Specifically, we will continuously update the excellent samples provided by open-source contributors, allowing everyone to see better works.
Hope it could help highlight the very talented individual developers within the community!
Install
NPM
We recommend using front-end build tools for developing Web3D applications, such Vite or Webpack.
- Install dependencies:
npm install @orillusion/core --save
- Import on-demand:
import { Engine3D, Camera3D } from '@orillusion/core'
- Import globally:
import * as Orillusion from '@orillusion/core'
CDN
In order to use the engine more conveniently, we support to use native <script>
tag to import Orillusion
. Three different ways to import using the official CDN
link:
-
Global Build: You can use
Orillusion
directly from a CDN via a script tag:
<script src="https://unpkg.com/@orillusion/core/dist/orillusion.umd.js"></script>
<script>
const { Engine3D, Camera3D } = Orillusion
</script>
The above link loads the global build of Orillusion
, where all top-level APIs are exposed as properties on the global Orillusion
object.
-
ESModule Build: We recommend using the ESModule way for development. As most browsers have supported
ES
module, we just need to import theES
build version oforillusion.es.js
<script type="module">
import { Engine3D, Camera3D } from "https://unpkg.com/@orillusion/core/dist/orillusion.es.js"
</script>
- Import Maps: In order to manage the name of dependencies, we recommend using Import Maps
<!-- Define the name or address of ES Module -->
<script type="importmap">
{
"imports": { "@orillusion/core": "https://unpkg.com/@orillusion/core/dist/orillusion.es.js" }
}
</script>
<!-- Customerized names could be imported -->
<script type="module">
import { Engine3D, Camera3D } from "@orillusion/core"
</script>
Usage
Create Engine3D instance
At the beginning, we need to use Engine3D.init()
and then the instance Engine3D
will be created for further use
import { Engine3D } from '@orillusion/core'
Engine3D.init().then(()=>{
// Next
})
As Engine3D.init()
is asynchronous, we recommend using async/await
in the code
import { Engine3D } from '@orillusion/core'
async function demo(){
await Engine3D.init();
// Next
}
demo()
Create canvas
In default, Engine3D.init()
will create a canvas
the same size with the window. Also, we could create a canvas
manually using tag <canvas>
with a id
<canvas id="canvas" width="800" height="500" />
Next, we need to get the <canvas>
via id
and then init engine by passing the <canvas>
to canvasConfig
import { Engine3D } from '@orillusion/core';
let canvas = document.getElementById('canvas')
await Engine3D.init({
canvasConfig: { canvas }
})
Please read the Docs to Learn More.
Platform
Windows/Mac/Linux:
- Chrome 113+
- Edge: 113+
Android (Behind the enable-unsafe-webgpu
flag):
- Chrome Canary 113+
- Edge Canary 113+
Useful links
Dev and Contribution
Please make sure to read the Contributing Guide before developing or making a pull request.
License
Orillusion engine is released under the MIT license.
最近版本更新:(数据更新于 2024-10-13 22:55:40)
2024-08-28 18:00:42 v0.8.3
2024-07-21 14:07:44 v0.8.2
2024-07-10 22:25:30 v0.8.1
2024-01-26 22:19:02 v0.7.2
2023-11-14 21:39:07 v0.7.1
2023-11-01 14:22:27 v0.7.0
2023-09-07 04:38:28 v0.6.9
2023-08-10 17:42:07 v0.6.8
2023-07-28 23:02:40 v0.6.7
2023-06-29 04:30:29 v0.6.6
主题(topics):
3d, graphics, html5, javascript, orillusion, typescript, web3d, webgpu, wgsl
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