olaisolheim/OblivionAerospace
Fork: 5 Star: 4 (更新于 2024-11-02 19:10:13)
license: CC-BY-SA-4.0
Language: GLSL .
A small parts package of heat shields for Kerbal Space Program.
Oblivion Aerospace Pack
A small parts package of heat shields for Kerbal Space Program (KSP) that also works with the Deadly Reentry (DR) plugin by Starwaster.
Features:
- Currently features the Conical Heat Shield inspired by the sphere-cone heat shield on the Mars Science Laboratory.
- Comes in three sizes: 1.25m, 2.5m, and 3.75m.
- Works great with Ferram Aerospace Research (FAR) by ferram4, in that sphere-cone shaped heat shields offer greater control (by lift) over blunt ones.
- Comes with an auto-shroud adapter that meets flush with the shield. It works just like the stock heat shields. Just add something to the heat shield's bottom node (like a decoupler) and the shroud/adapter will appear!
- Supports the Deadly Reentry plugin by Starwaster, based on the works by NathanKell, ialdabaoth (who is awesome), and r4m0n.
- Unlike the heat shields in DR, the Conical Heat Shield does not have an omni-decoupler. Instead, it has a single decoupler on the top attachment point (yellow/black ring), allowing for more custom designs.
Known issues:
- Stock KSP has an issue with rescaleFactor on root parts. Since this mod uses rescaleFactor, you should avoid using these shields as the root part on your vessel.
Future:
- More heat shields based on real-life ones, like a Galileo-style reflective heat shield.
- I've been playing with the idea of a giant heat shield with a "hatch" at the center, allowing for engines to fire through it once the hatch is open, allowing for a more realistic spaceship design with g-forces pointing the same direction during both burns and aerobraking (like the one in BBC's documentary Space Odyssey: Voyage to the Planets).
- I have plans on making all heat shields tweakable in size, like the brilliant Procedural Fairings mod by e-dog.
Thanks to...
- ialdabaoth and r4m0n, for creating the excellent Deadly Reentry mod, and to NathanKell and Starwaster for extending upon and maintaining it. Reentry would be boring without it!
- ferram4, for creating Ferram Aerospace Research, which really makes the KSP experience for me!
- Squad, for making such a great game! (And now finally stock heating!)
- Hattivat, for testing.
License is CC BY-SA (see LICENSE
for details).
License for ModuleManager is CC SA, maintained by sarbian, original copyright by Ialdabaoth (see README_ModuleManager.md
for details).
Installation
Install by merging the GameData
folder in the zip with the GameData
folder in your KSP install.
- I highly recommend Deadly Reentry for more realistic re-entry and heating.
Changelog
v0.1.5
- Maintenance release to support KSP 1.0.4.
- Tweaked heat shield configurations to reflect changes in stock heat model.
v0.1.4
- Maintenance release to have the heat shields support stock heating. Does not support DR until Starwaster releases a version compatible with KSP 1.0 in a few days.
- Not backwards compatible with previous versions of this mod (if you really, really need this, send me a message on the forums and I'll help you fix your save so it magically works with the new version :)).
- Command Pod Heat Shield still in the works, but textures are WIP, so I moved it to v0.2.0 (alpha for it shortly).
- Oh, and the mod is using ModuleManager now. :)
v0.1.3
- Corrected the bottom node size of all three heat shields and tweaked some reentry parameters. Many thanks to Hattivat for testing and pointing this out. :)
v0.1.2
- Added an auto-shroud to the Conical Heat Shield. It works like an engine shroud. Just add something to the heat shield's bottom node (like a decoupler) and the shroud/adapter will appear!
v0.1.1
- Added the Duna Exploration Rover example craft using the Conical Heat Shield for reentry. (You'll need the Procedural Fairings mod by e-dog.)
v0.1.0 Initial release.
- Added the Conical Heat Shield.
最近版本更新:(数据更新于 1970-01-01 00:00:00)
olaisolheim/OblivionAerospace同语言 GLSL最近更新仓库
2022-07-30 09:38:04 BinBashBanana/webretro
2018-03-21 00:59:50 ClusterM/retroarch-clover
1970-01-01 00:00:00 fgnm/ARPlayground
1970-01-01 00:00:00 ArduPilot/binary
1970-01-01 00:00:00 Siv3D/GameTemplate
1970-01-01 00:00:00 kevLmurphy/citra-glsl-shaders