v0.6.0
版本发布时间: 2023-03-21 22:40:39
tracel-ai/burn最新发布版本:v0.14.0(2024-08-28 01:24:39)
Backend API
- Almost all tensor operations now receive owned tensors instead of references, which enables backend implementations to reuse tensor-allocated memory.
- Backends now have a different type for their int tensor, with its own set of operations.
- Removed the
IntegerBackend
type. - Simpler
Element
trait with fewer functions. - New index-related operations (
index_select
,index_select_assign
,index_select_dim
andindex_select_dim_assign
).
Tensor API
- The
Tensor
struct now has a third generic parameterKind
with a default value ofFloat
. - There are three kinds of tensors:
Float
,Bool
, andInt
,- Float Tensor ⇒
Tensor<B, D>
orTensor<B, D, Float>
- Bool Tensor ⇒
Tensor<B, D, Bool>
- Int Tensor ⇒
Tensor<B, D, Int>
- Float Tensor ⇒
- You still don’t have to import any trait to have functions enabled, but they have an extra constraint based on the kind of tensor, so you can’t call
matmul
on a bool tensor. All of it with zero match or if statement, just pure zero-cost abstraction. - The
BoolTensor
struct has been removed.
Autodiff
- Not all tensors are tracked by default. You now have to call
require_grad
. - The state is not always captured. Operations manually have to clone the state they need for their backward step. This results in a massive performance enhancement.
No Std
- Some Burn crates don't require std anymore, which enables them to run on any platform:
- burn-core
- burn-ndarray
- burn-common
- burn-tensor
- We have a WebAssembly demo with MNIST inference. The code is also available here with a lot of details explaining the process of compiling a model to WebAssembly.
Performance
- The Tch backend now leverages in-place operations.
- The NdArray backend now leverages in-place operations.
- The convolution and maxpooling layers in the NdArray backend have been rewritten with much better performance.
- The cross-entropy loss module leverages the new
index_select
operation, resulting in a big performance boost when the number of classes is high.
And of course, a lot of fixes and enhancements everywhere.
Thanks to all the contributors for their work @antimora @twitchax @h4rr9