v0.0.26
版本发布时间: 2023-01-08 06:47:50
RPCS3/rpcs3最新发布版本:v0.0.34(2024-11-02 07:23:18)
Please note that our version increases are landmarks and not stable builds Always download the latest build from https://rpcs3.net/download
Note: These are NOT stable builds. RPCS3 is a rolling release software without stable builds. These are random tags we do from time to time. Do NOT use the branch from these tags to package RPCS3.
What's Changed
- Popularity fixes by @elad335 in https://github.com/RPCS3/rpcs3/pull/12920
- Fix get_member_and_attrs by @RipleyTom in https://github.com/RPCS3/rpcs3/pull/12927
- rsx: Maintenance fixes [6] by @kd-11 in https://github.com/RPCS3/rpcs3/pull/12919
- Restrained PRX fixes by @elad335 in https://github.com/RPCS3/rpcs3/pull/12921
- rsx: Maintenance fixes [7] by @kd-11 in https://github.com/RPCS3/rpcs3/pull/12937
- Disable unsupported PPU settings on boot by @Megamouse in https://github.com/RPCS3/rpcs3/pull/12932
- Add enable exclusive fullscreen mode setting by @MSuih in https://github.com/RPCS3/rpcs3/pull/12945
- cellPad: Noise-cancelling log changes by @elad335 in https://github.com/RPCS3/rpcs3/pull/12958
- Update dependencies by @Megamouse in https://github.com/RPCS3/rpcs3/pull/12955
- Qt: add option to automatically resize the game window by @Megamouse in https://github.com/RPCS3/rpcs3/pull/12960
- rsx: Improve ROP output handling by @kd-11 in https://github.com/RPCS3/rpcs3/pull/12957
- VSH: Filesystem Mounting Enhancement by @brian218 in https://github.com/RPCS3/rpcs3/pull/12917
- rsx: Maintenance fixes [8] by @kd-11 in https://github.com/RPCS3/rpcs3/pull/12973
- Update AppStream Metadata by @pktiuk in https://github.com/RPCS3/rpcs3/pull/12974
- Utility fixups by @Nekotekina in https://github.com/RPCS3/rpcs3/pull/12977
- Improve error_code, make HDD1 errors be warnings by @elad335 in https://github.com/RPCS3/rpcs3/pull/12983
- Improve PSF log message by @Megamouse in https://github.com/RPCS3/rpcs3/pull/12991
- Use uppercase RPCS3 name in the metainfo file by @j8r in https://github.com/RPCS3/rpcs3/pull/12993
- logs improvements by @elad335 in https://github.com/RPCS3/rpcs3/pull/12944
- logs.cpp: Steer the ship before hitting the rocks by @elad335 in https://github.com/RPCS3/rpcs3/pull/12995
- Add ability to bind sockets to a local IP address by @teamxlink-dev in https://github.com/RPCS3/rpcs3/pull/12998
- evdev gun support by @nadenislamarre in https://github.com/RPCS3/rpcs3/pull/12950
- sys_fs: Implemented sys_fs_newfs() for VSH to format /dev_hdd1 by @brian218 in https://github.com/RPCS3/rpcs3/pull/13002
- Add RPCS3/games/ for automatic games detection, support PSN games outside HDD0 by @elad335 in https://github.com/RPCS3/rpcs3/pull/12982
- sys_fs hotfix by @elad335 in https://github.com/RPCS3/rpcs3/pull/13010
- Increase max number of skylanders to 8 by @RipleyTom in https://github.com/RPCS3/rpcs3/pull/13015
- ux/core: Add module verification step for some critical libraries by @kd-11 in https://github.com/RPCS3/rpcs3/pull/13017
- Trophy manager: add more context menu actions by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13019
- Dont append main thread's ID on fatal error dialog by @elad335 in https://github.com/RPCS3/rpcs3/pull/13021
- Windows: Try to fix dll checks by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13023
- Windows: Check WSAStartup result by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13024
- Qt: Delete empty cache dirs after cache removal by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13025
- sys_fs & USIO minor fixups by @brian218 in https://github.com/RPCS3/rpcs3/pull/13007
- sys_fs: Integrated the function of get_vfs() into get_mp() to avoid unnecessary iteration by @brian218 in https://github.com/RPCS3/rpcs3/pull/13030
- CI: switch FreeBSD to Clang/libc++ 15 by @jbeich in https://github.com/RPCS3/rpcs3/pull/13032
- Recording by @Megamouse in https://github.com/RPCS3/rpcs3/pull/12894
- Game management improvements by @elad335 in https://github.com/RPCS3/rpcs3/pull/13008
- [macOS] Fix build errors in media_utils.cpp by @shinra-electric in https://github.com/RPCS3/rpcs3/pull/13034
- Qt: Improved the shown path in overlay message "Recording stopped" by @brian218 in https://github.com/RPCS3/rpcs3/pull/13033
- PPU: Add new patch function for SONIC 06 by @elad335 in https://github.com/RPCS3/rpcs3/pull/12962
- [3rdParty] Update MoltenVK to 1.3.236 & set MSL Fastmath to On Demand by @shinra-electric in https://github.com/RPCS3/rpcs3/pull/13035
- cellRec: add more logging by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13040
- cellRec: hotfix for pre-recording by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13041
- Texture Dumper + RSX Draw Call Stepping by @elad335 in https://github.com/RPCS3/rpcs3/pull/13042
- sys_fs: sys_fs_get_mount_info(): Made g_mp_sys_dev_root always reported as mounted by @brian218 in https://github.com/RPCS3/rpcs3/pull/13037
- RSX Debugger: Do not show invalid color buffers by @elad335 in https://github.com/RPCS3/rpcs3/pull/13043
- Qt: simplify shortcut creation by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13038
- Qt: fix opening folders by using util functions by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13049
- sys_sm: Implemented sys_sm_shutdown() by @brian218 in https://github.com/RPCS3/rpcs3/pull/13048
- rsx: Simulate attribute interpolation on NVIDIA where SM6.1 is supported by @kd-11 in https://github.com/RPCS3/rpcs3/pull/13046
- Qt: remove cache dir when deleting games by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13054
- NP: Disable some logging by @AniLeo in https://github.com/RPCS3/rpcs3/pull/13061
- Qt: don't show message if only the rpcs3 games dir shortcut was created by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13062
- gl: Throw popup exception if we cannot initialize critical requirements by @kd-11 in https://github.com/RPCS3/rpcs3/pull/13066
- Qt: facepalm fix in open_dir by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13069
- Misc and minor improvements of syscalls used by VSH by @brian218 in https://github.com/RPCS3/rpcs3/pull/13067
- PSF: Add AS as valid category by @AniLeo in https://github.com/RPCS3/rpcs3/pull/13063
- Implement SDL handler by @Megamouse in https://github.com/RPCS3/rpcs3/pull/12822
- vk: Improve memory integrity by @kd-11 in https://github.com/RPCS3/rpcs3/pull/13070
- sys_game: Made the LV2 Watchdog restarts the game forcefully by @brian218 in https://github.com/RPCS3/rpcs3/pull/13074
- vk: Add missing memory barrier by @kd-11 in https://github.com/RPCS3/rpcs3/pull/13090
- UI: Report Game Size On Disk, Make Game Removal An Informed Decision by @elad335 in https://github.com/RPCS3/rpcs3/pull/13088
- rsx: Fix exceptions by @elad335 in https://github.com/RPCS3/rpcs3/pull/13082
- Qt: show item count in category filter by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13092
- rsx: Improve surface<->texture cache communication by @kd-11 in https://github.com/RPCS3/rpcs3/pull/13077
- StrUtil.h: Prevent an underflow in strcpy_trunc by @elad335 in https://github.com/RPCS3/rpcs3/pull/13094
- ci: Update rpcs3-ci-bionic to 1.6 by @AniLeo in https://github.com/RPCS3/rpcs3/pull/13064
- rsx: Propagate surface format changes to shader ROP control by @kd-11 in https://github.com/RPCS3/rpcs3/pull/13097
- Log viewer improvements by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13100
- Qt: Implement config check in Utilities and log viewer by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13104
- Qt: stop all async refresh threads on close by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13107
- Qt: Improve Check Config utility by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13111
- PRX: Implement multi-referenced library management by @elad335 in https://github.com/RPCS3/rpcs3/pull/13115
- Qt: fix size_on_disk filetype by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13122
- vk: Add some missing PCI IDs by @kd-11 in https://github.com/RPCS3/rpcs3/pull/13131
- rsx: Fix logicOp interaction with blending by @kd-11 in https://github.com/RPCS3/rpcs3/pull/13132
- vk: Restructure framebuffer loop barrier management by @kd-11 in https://github.com/RPCS3/rpcs3/pull/13136
- fs: implement file::read_at by @Nekotekina in https://github.com/RPCS3/rpcs3/pull/13117
- Make game size calculation not affect UI responsiveness by @elad335 in https://github.com/RPCS3/rpcs3/pull/13134
- Qt: fix size watcher cancellation on soft refresh by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13145
- PKG Multi-threaded Installation by @elad335 in https://github.com/RPCS3/rpcs3/pull/13114
- PKG: Hold the multi-threading until another PR is merged by @elad335 in https://github.com/RPCS3/rpcs3/pull/13151
- VS: Add SDL dependency to rpcs3 project by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13150
- rsx: Remove incorrect hack by @kd-11 in https://github.com/RPCS3/rpcs3/pull/13158
- PKG: Pack multiple PKGs into fast+efficient install (readd multi-thread) by @elad335 in https://github.com/RPCS3/rpcs3/pull/13147
- FS - Fix booting games from the root of drives by @Foxxcoon in https://github.com/RPCS3/rpcs3/pull/13179
- Qt: Fix file explorer call when opening file paths with double slashes by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13177
- Update submodules by @Megamouse in https://github.com/RPCS3/rpcs3/pull/13175
- VSH/UI: Add VSH to game grid by @elad335 in https://github.com/RPCS3/rpcs3/pull/13176
- rpcs3_version: Bump to 0.0.26 by @AniLeo in https://github.com/RPCS3/rpcs3/pull/13183
Full Changelog: https://github.com/RPCS3/rpcs3/compare/v0.0.25...v0.0.26