r125
版本发布时间: 2021-02-02 03:34:16
mrdoob/three.js最新发布版本:r170(2024-10-31 15:07:49)
https://github.com/mrdoob/three.js/wiki/Migration-Guide#r124--r125 https://github.com/mrdoob/three.js/milestone/38?closed=1
Source
- Global
- Log a warning when importing multiple instances of the library. #21128, 2a853ac822aa396f8cafedb30b6693b9a87cd848, 87e6d9ee726afe240856d699e026fdcf55127138 (@mrdoob, @Mugen87)
- Color
- Added
.lerpColors()
. #21061 (@mrdoob) - Fix ReDoS in
.setStyle()
. #21143 (@yetingli)
- Added
- Font
- Convert to ES6 class. #21050 (@linbingquan)
- Geometry
- Remove from core. #21031, #21012, #21015, #21022, #21018, #21033, #21038, #21044, #21046, #21077, #21078, #21082, #21116 (@mrdoob, @Mugen87)
- InstancedMesh
- Honor
instanceColor
incopy()
. #21028 (@Mugen87)
- Honor
- KeyframeTrack
- Fix typo in
.optimize()
. #21071 (@donmccurdy)
- Fix typo in
- MathUtils
- Add
.pingpong()
. #21091 (@marcofugaro) - Add
.damp()
for framerate independent lerping. #21102 (@marcofugaro)
- Add
- Matrix4
- Add
.setFromMatrix3()
. #20991 (@gkjohnson)
- Add
- PMREMGenerator
- Improve handling of background and clear color. #20983 (@gkjohnson)
- Make background result independent of
premultipliedAlpha
setting. #21034 (@gkjohnson)
- Vector4
- Add
multiply()
. #21065 (@marcofugaro)
- Add
- WebGLExtensions
- Introduce
.init()
. #21080 (@Mugen87)
- Introduce
- WebGLRenderer
- Fix updating some material properties in
initMaterial()
. #21020, #21043 (@Oletus) - Fix getting float render target extensions. #21069, #21073 (@Oletus, @Mugen87)
- Fix updating some material properties in
- WebGLRenderTarget
- Convert to ES6 class. #21053 (@alexfriesen)
- WebGLTextures
- Set all pixel storage modes for
CubeTexture
. #20961 (@11zouzouzou)
- Set all pixel storage modes for
- WebXRManager
- Use async/await in
setSession()
. #20754 (@Mugen87) - Updated WebXR Hand implementation to the new API. #20938 (@cabanier)
- Update camera's local matrix and transform properties. #19085 (@Mugen87)
- Reset
_currentDepthNear
/_currentDepthFar
inonSessionEnd()
. #21146 (@chpatrick)
- Use async/await in
Documentation
- Clean up. #21104 (@Mugen87)
- Improved Chinese translation. #20976, #20993, #21025, #21066, #21079 (@puxiao, @jiangxiaoxin, @ilzhi, @linbingquan)
- Improved Korean translation. #20940, #20952 (@hareha)
- Improved
Creating Text
page. #20817 (@gonnavis) - Improved
DRACOLoader
page. #20973 (@gkjohnson) - Improved
GLTFLoader
page. #21155 (@donmccurdy) - Improved
Object3D
page. #21124 (@Mugen87) - Improved
ObjectLoader
page. #20988, #20989 (@Cloud9c, @Mugen87) - Improved
OrbitControls
page. #21134 (@1993heqiang) - Improved
Vector3
page. #21154 (@j13ag0) - Add plugins and libraries page. #21010, #21093 (@gkjohnson)
- Refactor geometry browser. #21030 (@Mugen87)
- Added docs for
KTX2Loader
. #21169 (@elalish)
TypeScript
- Clean up. #21049 (@linbingquan)
- Improved declaration of
clone()
methods. #20947 (@Tonvey) - Fix
KeyframeTrack
constructor types. #20994 (@vickyliin) - Add
loadAsync()
typings. #21001 (@mjurczyk) - Added
Curve.computeFrenetFrames()
. #21036 (@ycw) - Improved types for
AudioContext
. #21048 (@linbingquan) - Add
uuid
as a type toShape
. #21058 (@joshuaellis) - Add
userData
toSVGResult.paths
. #21059 (@joshuaellis) - Improved
Skeleton
andSkeletonUtils
types. #21051 (@maccesch) - Added types for
XRHandModel
and its methods. #21109 (@CodyJasonBennett) - Fix typings for
CurveModifier
andTessellateModifier
. #21112 (@cgauld) - The
canvas
parameter ofCanvasTexture
now acceptsImageBitmap
. #21120 (@AlexandrosGounis) - Add
failIfMajorPerformanceCaveat
. #21157 (@Mugen87)
Examples
- Clean up. #20966, #21115, #21158 (@vvanghelue, @takahirox, @Mugen87)
- Replace zip libraries with
fflate
. #20959, #20965, #20970 (@Mugen87, @101arrowz) - Refactor
webgl_simple_gi
. #20996 (@Mugen87) - Move example code to
BufferGeometry
. #20999, #21004, #21006, #21005, #21007, #21013, #21021 (@Mugen87) - Consolidate morph target examples. #20998 (@Mugen87)
- Remove
Geometry
support from exporters, geometries and modifiers. #21008, #21009, #21026, #21062, #21067, #21060, #21081, #21087, #21090 (@Mugen87, @mrdoob) - Removed
OBJLoader2
andOBJLoader2Parallel
. #21014 (@mrdoob) - Simplified and improved
RectAreaLight
example. #21016 (@mrdoob) - Removed
FaceNormalsHelper
. #21017 (@mrdoob) - Fix contact shadow example. #21063 (@marcofugaro)
- Use
event.code
instead of instead ofevent.keyCode
. #21055, #21056 (@felixmariotto) - Removed
SubdivisionModifier
. #21072 (@Mugen87) - Add photosensitive epilepsy warning to
webgl_postprocessing_glitch
. #20978 (@FrodoLuo) - Remove
useCapture
parameter from event listeners. #21101, #21110, #21125 (@marcofugaro) - Add
webgl_loader_gltf_compressed
example. #21114, 067cf15b815150f24b0ba072fa688b40d37dc6f5 (@zeux, @mrdoob)
-
3DMLoader
- Improved point cloud and NURBS support. #21095 (@fraguada)
-
BasisTextureLoader
- Update Basis library. #21094 (@donmccurdy)
- Refactor. #21131, #21144 (@donmccurdy)
-
BufferGeometryUtils
- Added
.computeMorphedAttributes()
. #21064, #21086, f21ecafb48030ef61ce7b0abeefe607d6df901b0 (@SntsDev, @mrdoob)
- Added
-
CubeTexturePass
- Clone uniforms and properly configure
flipEnvMap
. #21130 (@Mugen87)
- Clone uniforms and properly configure
-
FBXLoader
- Fix transform inheritance, convert back to local. #20932 (@DVLP)
-
GLTFLoader
- Respect file contents length defined in header. #21122 (@gkjohnson)
- Fixed variants normal map scale. #21148, #21168 (@elalish)
-
GLTFExporter
- Support textures using
OffscreenCanvas
. #21074 (@TechnologicNick)
- Support textures using
-
KTX2Loader
- Fix calculation of level dimensions for NPOT textures. #20888 (@donmccurdy)
- Improve parsing and transcoding process. #21137 (@donmccurdy)
-
Line2
- Fix missed intersections when segment extends behind camera near plane. #21041 (@gkjohnson)
-
LUTPass
- Improve LUT Sampling. #21040 (@gkjohnson)
-
OrbitControls
- Introduce
listenToKeyEvents()
. #21054 (@Mugen87)
- Introduce
-
RGBMLoader
- Added new loader. #21145 (@Mugen87)
-
TrackballControls
- Fix middle mouse button. #20990 (@Mugen87)
-
USDZExporter
- Added new class. #21096, 2ceee29ece712e5a906fc3028d0e9056d390b397 (@mrdoob)
-
WebGPURenderer
- Clean up. #21118 (@Mugen87)
- Add initial version of a node based material system. #20421 (@sunag)
- Move
glslang
tolib
directory. #21139 (@sunag) - Refactor glslang import. #21149 (@Mugen87)
Editor
- Clean up. #21057 (@1993heqiang)
- Added pen support to
EditorControls
. #20951 (@arodic) - Improve initial parameters of new orthogonal cameras. #20948 (@1993heqiang)
- Move to
fflate
. #20971, #20977, #20987 (@Mugen87) - Fix remove function of
UIPoints
. #21011 (@Mugen87) - Remove remaining dependencies to
Geometry
. #21085 (@Mugen87) - Fix reference in
Sidebar.Material.js
. #21105 (@Mugen87)
Tests
- Add
Object3D.DefaultMatrixAutoUpdate
unit test. #20963 (@takahirox) - Add
Object3D.DefaultUp
unit test. #20982 (@takahirox)
Utils
- Fix objectPath formatting to support Windows PC in
packLDrawModel
. #20964 (@lk-lkaz)