v2.1.0
版本发布时间: 2020-10-13 13:53:12
GodotVR/godot_oculus_mobile最新发布版本:v3.3.1(2022-01-27 08:40:51)
Release 2.1.0
Features:
- Update to version 19 of the Oculus Mobile SDK.
- Note: This is the last version of the Oculus Mobile SDK to support the Oculus Go.
- Add API to detect whether controllers or tracked hands are in use.
- Add API to query and update the device color space.
- Update demo project to demonstrate use of the hand pointer pose API (Fix #119).
Breaking Changes:
- Consolidate display related APIs under the
OvrDisplay
class:- OvrDisplay.set_color_space(int color_space): Use to update the device color space.
- OvrDisplay.get_color_space(): Use to retrieve the device color space (this is a constant for each device type).
- OvrDisplay.set_display_refresh_rate(float refresh_rate): Use to update the device display refresh rate.
- OvrDisplay.get_supported_display_refresh_rates(): Retrieve the list of refresh rates supported by the device.
- Deprecate and remove the
OvrDisplayRefreshRate
class.
Note: Due to the Oculus Go deprecation by Oculus, a Oculus Go specific branch will be created following this release in order to address the needs for users that still use the plugin for development on the Oculus Go.
1、 gdovrmobile.2.1.0-release.aar 32.89MB
2、 gdovrmobile.gdap 86B