MyGit

v1.79

ocornut/imgui

版本发布时间: 2020-10-08 22:10:05

ocornut/imgui最新发布版本:v1.91.3(2024-10-04 21:48:34)

Reading the full changelog is a good way to keep up to date with the things Dear ImGui has to offer, and maybe will give you ideas of some features that you've been ignoring until now!


Homepage: https://github.com/ocornut/imgui Release notes: https://github.com/ocornut/imgui/releases Wiki: https://github.com/ocornut/imgui/wiki for bindings, links, extensions etc. FAQ: https://www.dearimgui.org/faq/ Discord server: https://discord.dearimgui.org Issues and support: https://github.com/ocornut/imgui/issues


Thank you!

Ongoing work on Dear ImGui is currently financially supported by:

We are transitioning toward a B2B model to sustain, maintain and grow this project. If your company uses Dear ImGui, consider reaching out. See Sponsors page for details.

Huge thank you to all past and present supporters!

Breaking Changes

(Suggestion: once in a while, add #define IMGUI_DISABLE_OBSOLETE_FUNCTIONS in your imconfig.h file to make sure you are not using to-be-obsoleted symbols.)

Other Changes

Tab Bar: TabItemButton() + ImGuiTabItemFlags_Trailing image

CheckboxFlags() with visible tri-state (previously only in internals) image

Other branches & Beta features!

The Tables (#2957) features is still available for testing, it is expected to fully stabilize and be merged for 1.80. You are encouraged to use Tables and provide feedback today. Currently doing a few final aggressive changes before stabilizing the API.

Some user-visible changes from 1.78 in 1.79 related to the tables branch include:

The docking (#2109) and multi-viewports (#1542) features are available in the docking branch, they are in beta but actively maintained and being used by many teams already. Your continuous feedback is always appreciated.

Some of changes from 1.78 in 1.79 related to the docking branch (multi-viewport and docking features) include:

There's a CMake pull-request (#1713) if you prefer a traditional CMake integration over registering sources files in your own project. There's a premake5 branch if you prefer the sane Visual Studio projects generated by premake.

Gallery

See Gallery threads for more pictures and to post yours!

@enci: "I use Dear ImGui a lot in my curriculum at Breda University of Applied Sciences. Here are two screenshots from student projects, posted with permission.". RTX real-time ray tracer by Viktor Zoutman Demo_8nBDxUM0Qn

@Vitorbnc: "VVERSimulator is a VVER-440 Pressurized Water Reactor Simulator. It simulates the primary circuit of Unit 3 of the Paks Nuclear Power Plant in Hungary." inicial_vver

@crash5band: "Glitter Studio is a WIP particle editor for Sonic Generations" boost_2

@ongamex: "The welcome screen in my level editor" ongamex

@tomasiser: __"Hello! A bit over 1 year ago, we finished our student project called Pepr3D for 3D printing. Even though the project is not maintained anymore, I wanted to showcase our usage of ImGui here." pepr3d

World of Warcraft 8th extension technical blog post shows a game ui mockup of their "Adventures" feature: https://worldofwarcraft.com/en-us/news/23507730/engineers-workshop-developing-for-mobile-and-pc DGOJ1M1MTPAP1598308582505

Kanteran: "This is a code-block editor for education using dear imgui" wmS59CabiP

@thedmd: " I'm developing more concrete blueprint example for node editor. This one does real job behind the nodes. It will land on main branch as an example when I decide it is decent enough. You can look at the code right now on https://github.com/thedmd/imgui-node-editor/tree/develop branch. Code is in flux so a lot can change yet."

Flight Simulator 2020 is now released, with dev mode / SDK tools using Dear ImGui 7lkwhokhknh51

@dfranx SHADERed (a shader IDE) running in the browser image

@epezent Amazing ImPlot still moving forward: colors legend utilities plot stems annotations date-plot drag lines and points

@d3cod3: __"here goes a project of mine in current development ( beta stage now ), called Mosaic, a livecoding programming/patching environment for creating real-time audio-visual compositions." mosaic

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