4.3.8
版本发布时间: 2024-07-19 04:21:44
FirstGearGames/FishNet最新发布版本:4.4.7(2024-09-27 07:48:43)
- Improved refreshed meta files to prevent harmless warning when importing FishNet (#710).
- Fixed LiteNetLib NullReferenceException on connection error (#709).
- Fixed SyncBase not always resetting state on clientHost during server disconnects without exiting play mode (#702).
- Fixed Unity/IL2CPP bug null-check returning incorrectly on nullable DespawnType (#708).
- Fixed NetworkObject serialization failing when networkObject was null (#715).
- Fixed server sending incorrect reconcile tick if the client stopped replicating.
- Changed AdaptiveInterpolationType.VeryLow/Low provide about 50% less interpolation now.
- Fixed PredictionManager.Appended causing overshooting and running non-owner inputs out of order.
- Fixed debug printing when updating a SyncType SendRate (#722).
- Improved exposed ObjectPoolRetrieveOption.FastContains extension (#723).
- Fixed SyncVar value resetting to initial value on clientHost when clientHost would lose observation (#720).
- Fixed codegen not preventing multidimensional array use (#718).
- Fixed LiteNetLib nullReferenceException on client socket error (#715).
- Fixed SyncTimer using incorrect delta when calling Update(float).
- Removed Prediction 1.
1、 FishNetworking.4.3.8R.unitypackage 1.71MB