v0.1-6995
版本发布时间: 2024-07-13 11:09:37
stenzek/duckstation最新发布版本:preview(2024-10-14 18:47:39)
NOTE: This is the last build of DuckStation that does not require a SSE4.1-capable CPU (i.e. anything released in approximately 2008).
- f0c2832d0 Dep: Update vixl to 662828c
- ef69c31e9 GPUDevice: Support transpiling shaders at compile time
- 964b94960 Postprocessing/FX: Ensure RT isn't bound as sampler
- eb80a82ce GameDB: Disable widescreen on Final Fantasy Tactics
- 54097fc14 Postprocessing/FX: Expose 'viewportoffset' uniform
- 2a90a8805 Add crt-consumer and crt-cyclon. Update others. (#3223)
- 51648b071 CI/AppImage: Explicitly remove libwayland-*
- c1792108f GPU/HW: Eliminate raw texture pipeline permutations
- d16470d76 Update Japanese translation (#3225)
- 451d15a81 Atualização Português do Brasil (#3224)
- 5be2e68ab Qt: Update glyph ranges
- 1582b2ae5 GPU/HW: Make texture filtering a fragment shadergen parameter
- 8455c9c3c GPU/HW: Add 'Force Round Upscaled Texture Coordinates'
- 0563350d0 GameDB: Set force round texcoords on Crash games
- 3d6b9e18c Settings: Include cheats in disable-all-enhancements
- e9a47233f GPUDevice: Compile warning fix
- 687001035 GPU/HW: Remove log spam
- be4abb016 GPU/HW: Reduce multiple setting source of truth
- 34f20798a GPU/HW: Add separate 3D/2D (sprite) texture filtering
- 7b1ec5dab GameDB: Force round texcoords on Digimon World 3
- a5f8684bc BIOS: Add further detail to missing BIOS message
- 1ae79c89e System: Refactor unsafe settings warning
- da51827e4 GameDB: Over Drivin' DX - Rally Edition (Japan) (#3226)
- 70d7d4ab6 MSBuild: Enable Vulkan on Windows ARM64
- 01fc3258a CPU/Recompiler: Warning fix for ARM64/Clang
- ccb76d145 GameList: Add custom title/regions
- 4827e548b BinarySpanReaderWriter: Fix off-by-one error (#3230)
- 7491ba656 Spanish (Spain) Translation update 2024/06/19 (#3229)
- 59c3c33bc Deps: Update to SDL 2.30.4 (#3228)
- d8b7e2599 Atualização Português do Brasil (#3227)
- 3d0095724 Resources: Update gamecontrollerdb.txt
- 63055f1e7 FullscreenUI: Add sprite texture filtering option
- ea3fa7fe3 Postprocessing/FX: Fix locating shaders in subdirectories
- 966cce158 Postprocessing: Sort shader list lexiographically
- e8541648c Deps: Bump versions
- 6892c3d09 Qt: Work around theme swap bug with Classic Windows
- 1797050f9 VulkanDevice: Release swap chain images on resize
- b8ed013ec dep/reshadefx: Fix UBO reference with OpenGL
- 6bfd862cb GPUDevice: Fix transpiled interface linking with OpenGL
- 6021e435b Qt: Work around QList<QPair> marshalling issue
- 918958855 Shaders: Add new pack of shaders (reshade) (#3232)
- dd4b282ec Atualização Português do Brasil (#3233)
- 1a2ad89a1 dep/rcheevos: Bump to d54cf8f
- 17d459511 dep/rcheevos: Hash functions are not needed
- e7e09023e Achievements: Avoid malloc on state save/load
- b9ff358ab Achievements: Support scratchpad memory
- db305660c Achievements: Implement disc change without state reset
- 8c1228a7a Qt: Tidy up theme change workaround
- ebf50edb7 System: Allocate JIT space before fastmem area
- ad27f8bac Add some shaders and update others. (#3234)
- 12f2ff931 Indonesian Translation
- 71c319ccf dep/rcheevos: Set RC_NO_THREADS
- 5c94ab9f2 dep/rcheevos: Avoid -1 return in rc_runtime_progress_size()
- a89ec0eaf Achievements: Always recompute state data size on save
- dd420cbfc Common: Alloc failures in HeapArray are unlikely
- 8c72fd57f GPUDevice: Disable SPIR-V optimization on GLSL output
- 41f40248d Atualização Português do Brasil (#3235)
- 387748671 System: Ensure titles are sanitized for screenshots
1、 duckstation-mac-release.zip 47.79MB
2、 duckstation-windows-arm64-release-symbols.zip 12.58MB
3、 duckstation-windows-arm64-release.zip 22.76MB
4、 duckstation-windows-x64-release-symbols.zip 12.63MB
5、 duckstation-windows-x64-release.zip 24.93MB
6、 DuckStation-x64.AppImage 46.11MB
7、 duckstation-x64.flatpak 13.12MB