221
版本发布时间: 2019-02-08 23:23:03
OpenXRay/xray-16最新发布版本:latest-nightly(2023-02-12 05:25:20)
All configurations built via AppVeyor.
For instructions on how to install and play click here
A brief list of the most noticeable changes since build 21:
Fixes
- Fixed the occasion where the visibility indicator on the HUD was stuck, due to an enemy changing relations
-
Fixed crash with the volumetric fog on R4
- There's still no volumetric fog on R4, but it doesn't crash the engine at least.
- R3, R4: Fix for dynamic wet surfaces with enabled msaa
- Fixed potential crash in occRasterizer on x64
- Correct water fogging for R2
- Fix crash on trying to get new patches info
- Fixed pause after changing game settings
- Fixed crash in CPHCommander
- Fixed game prehistory doesn't play
New options, commands and keys:
-
Added new console commands
- set_weather – allows you to set weather
- r__sunshafts_intensity – allows you to tweak sunshafts intensity
- Added command line keys:
-
-force_flushlog
– engine will write to the log file immediately (e5d87a1e91292fe66e8c2bcb250a32ecec6af7e4) -
-nointro
– allows you to skip application start intros (3d7a17287056f2605ff3c1a887e5d9f0a8948ed5)
-
- New ingame option:
Features and feature changes:
- Game objects testing functions replaced with game object casting (e.g. 'bool is_car' -> 'CCar* cast_Car')
- Support for Nvidia Ansel
- Engine now can read ShoC style (script) texture descriptions
-
Multithreaded THM loading
- Application should start at least two times faster!
-
CUITrackBar - Added support for value output via CUIStatic (":output_wnd" in xml)
- Check how to use here: 85ee549760f6287338d49ba09ae46c5bb25de22e
-
need_osoznanie_mode
feature support is restored- You need to modify
talk.xml
file: it must haveframe_top
andframe_bottom
tags
- You need to modify
Configurable tweaks:
-
Now the engine uses its own configuration file which allows you configure it
- Check the openxray.ltx
- Support for config-defined sun-movement
- Ability to set sun direction azimuth
-
Allow modders to configure Actor death camera
- Allowed values: firsteye, freelook, fixedlook
- Note, that the player can turn on firsteye himself if you set freelook or fixedlook
Localization:
-
Now the engine uses
openxray.xml
file to get only required translations- No need to change original Call of Pripyat resources.
- You can remove it and sort the localization as you did before.
- Polish localization (with the help of Monol337 and https://stalkerteam.pl)
- Ingame language switch
Other changes:
1、 OpenXRay.Dx64.7z 22.37MB
2、 OpenXRay.Dx86.7z 17.99MB
3、 OpenXRay.Mx64.7z 13.81MB
4、 OpenXRay.Mx86.7z 11.36MB
5、 OpenXRay.Rx64.7z 13.54MB
6、 OpenXRay.Rx86.7z 10.35MB
7、 Symbols.Dx64.7z 88.92MB
8、 Symbols.Dx86.7z 75.14MB
9、 Symbols.Mx64.7z 87.63MB
10、 Symbols.Mx86.7z 82.35MB
11、 Symbols.Rx64.7z 114.31MB
12、 Symbols.Rx86.7z 107MB