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0.100.0.11

TownyAdvanced/Towny

版本发布时间: 2023-12-20 21:30:25

TownyAdvanced/Towny最新发布版本:0.100.3.12(2024-08-08 21:50:56)


Cumulative changes since 0.100.0.0
0.100.0.10
  • Prevent players without plot perms lighting campfires with flame arrows.
  • Reset bolding/italics/etc and not just colours in formatted names list outputs.
  • API: add getTownyObjectUUID utility method to TownyEconomyHandler.
    • A useful method that an Economy plugin can use in order to get the correct UUID associated with Towny objects' economy accounts.
  • Fix plot set outpost throwing an error on servers where using_economy is false.
    • Closes #7125.
  • Enhanced Nation Proximity Feature.
    • The Nations-require-proximity feature that makes Towns' homeblocks stick close to their Nation's homeblock has had a major overhaul.
    • It is now possible for the towns within a nation to add more distance to the normal proximity, allowing nations to "go wide".
    • This means that towns can be outside of the nation's homeblock proximity as long as they are within a range of another of the nation's towns' homeblocks.
    • Additionally it is possible to make a cap on just how far nations' towns can boost that distance, with a new absolute cap on the proximity to the nation's homeblock.
    • This is controlled with the following new config entries:
  • Moved Config Option: global_town_settings.nation_requires_proximity -> global_nation_settings.proximity.nation_proximity_to_capital_city
    • Your config's setting value will be transferred to the new location.
    • Default: 0.0
    • The maximum number of townblocks a town's homeblock can be away from their nation capital's homeblock.
    • Automatically precludes towns from one world joining a nation in another world.
    • If the number is 0, towns will not require a proximity to a nation.
  • New Config Option: global_nation_settings.proximity.nation_proximity_to_other_nation_towns
    • Default: 0.0
    • The maximum number of townblocks a town's homeblock can be away from other towns's homeblocks in the nation.
    • This setting is only used when nation_proximity_to_capital_city is above 0.
    • When used, and a town is out of range of their capital city, the remaining towns in the nation will be parsed, if one of those towns' homeblocks is close enough to the town's homeblock, the town can remain in the nation.
    • Leave this setting at 0.0 in order to de-activate nations' towns granting further range for towns in the nation.
  • New Config Option: global_nation_settings.proximity.absolute_distance_from_capital
    • Default: 0.0
    • The maximum number of townblocks a town's homeblock can be away from their nation's capital's homeblock, when the town is being allowed to go further out from the capital because of the nation_proximity_to_other_nation_towns setting above.
    • This setting is what will stop a nation being able to go incredibly wide due to towns 'chaining' together.
    • This setting is only used when nation_proximity_to_capital_city is above 0.
    • Leave this setting at 0.0 in order to allow nations to chain towns together to go as wide as they like.
0.100.0.9
  • New PAPIPlaceholder: %townyadvanced_daily_resident_tax%
    • A placeholder that shows how much a resident will pay daily in taxes.
    • This number is the total of any town tax as well as any plot taxes they owe.
    • Taxes owed are cached for a period of time using the config's economy.bank_account_cache_timeou setting.
  • New PAPIPlaceholder: %townyadvanced_daily_resident_tax_unformatted%
    • A placeholder that shows how much a resident will pay daily in taxes, but unformatted, just a raw number.
  • Make the ASCII map legend use the symbols that are set in the config.
    • Closes #7117.
  • Add automatic protection for the bottoms of glowberry plants being harvestable.
0.100.0.8
  • New Config Option: town.max_buytown_price
    • Default: 999999999
    • The Maximum price that a town can be put for sale at.
    • This refers to the price that someone could pay if they ran /t buytown, to buy a town that has been put up for sale.
  • Add 2 utility methods to BlockLocation object.
  • Bump org.apache.logging.log4j:log4j-core from 2.21.1 to 2.22.0.
  • Bump org.apache.maven.plugins:maven-javadoc-plugin from 3.6.2 to 3.6.3.
  • Bump com.github.seeseemelk:MockBukkit-v1.20 from 3.47.0 to 3.56.0.
  • Bump net.tnemc:Reserve from 0.1.5.0 to 0.1.5.4.
0.100.0.7
  • Fix manually-set town levels not returning the correct TownLevel.
    • Closes #7103.
0.100.0.6
  • Fix outposts being counted wrong in town merge vetting code.
    • Closes #7099.
  • Refactor KeepInventory and KeepExperience code.
  • Immediately schedule upcoming newday on paper servers, courtesy of Warrior with PR #7101.
  • Bump org.apache.maven.plugins:maven-surefire-plugin from 3.2.1 to 3.2.2.
  • Bump org.apache.maven.plugins:maven-javadoc-plugin from 3.6.0 to 3.6.2.
  • Bump org.jetbrains:annotations from 24.0.1 to 24.1.0.
  • Bump com.github.seeseemelk:MockBukkit-v1.20 from 3.44.0 to 3.47.0.
  • Bump org.apache.commons:commons-compress from 1.24.0 to 1.25.0
0.100.0.5
  • Fix page navigation from list footers in the plotgrouplist and plotlist screens.
    • Closes #7089.
  • Fix regression: the /t invite {playername} not working as of 0.100.0.2.
  • Add Confirmation to /t set mayor command.
    • Closes #7092.
  • Fix /t set perm commands showing error feedback messages.
0.100.0.4
  • Fix new TownyObject equals methods using UUIDs, something to undo once the UUID db is adopted.
  • Remove two cases of == equality check for residents, courtesy of Warrior with PR #7084.
0.100.0.3
  • Fix TownyAddonCommandAPI's TownyAdmin Nation Tabcompleter not using the correct command type.
  • Fix saving nations unnecessarily when a nation is renamed.
  • Add equals and hashcodes overrides to Resident, Town, Nation & TownyWorld objects.
  • Prevent ruined towns from being bought, courtesy of Warrior with PR #7073.
  • Add /res plotlist {name} Command.
    • A command which shows you the plots which are personally owned by yourself, or by the resident with the given name.
    • Location, town, plottype and plot name are all shown.
    • When it is used by an Admin, they also gain the ability to click on the list to teleport to the plots as long as they possess the towny.command.townyadmin.tpplot permission node.
    • Closes #7075.
  • New Permission Node: towny.command.resident.plotlist
    • Child nodes of towny.commmand.resident.*
    • No changes required to be made to the townyperms.yml.
  • New Command: /res plotlist {#} - Shows a player their own list of plots, with an optional page number.
  • New Command: /res plotlist [name] {#} - Shows a a list of plots for the given player name, with an optional page number.
  • Bump com.zaxxer:HikariCP from 5.0.1 to 5.1.0.
  • Bump org.junit.jupiter:junit-jupiter from 5.10.0 to 5.10.1.
  • Bump org.junit.jupiter:junit-jupiter-api from 5.10.0 to 5.10.1.
0.100.0.2
  • Fix potential ConcurrentModificationException when a town removes an outpost spawn.
  • Show players who cannot pay the peaceful/neutral costs how much they will need to pay.
  • Bump me.clip:placeholderapi from 2.11.4 to 2.11.5.
  • Bump org.apache.commons:commons-text from 1.10.0 to 1.11.0.
  • Bump org.apache.logging.log4j:log4j-core from 2.20.0 to 2.21.1.
  • Bump org.apache.maven.plugins:maven-surefire-plugin from 3.1.2 to 3.2.1.
  • Bump com.github.seeseemelk:MockBukkit-v1.20 from 3.22.0 to 3.44.0.
  • Fix /ta town and /ta nation tab completers not using TownyAddonCommandAPI completions when there are too many arguments.
  • Refactor some TownCommand code to be simpler, more optimized, and reduce redundant code.
0.100.0.1
  • Fix the town-is-deleted message being shown twice.
  • Fix the draw smoke task being able to load chunks, courtesy of Warrior with PR #7053.
  • Fix players being able to use hotbar buttons to place items into Towny inventory GUIs, resulting in loss of items.
    • Closes #7054.
  • Fix players being able to bypass setting enemy status during cache creation.
  • Remove everything deprecated between 0.98.0.0 and 0.99.0.0.

Towny Sponsors

I want to give a big thank you to all of my sponsors:
These are the people that help to make Towny's support and development as active as it is,
and who supported me during this pre-release of Towny.

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Important Links
Frequently Asked
Questions
How Towny Works Towny Install Guide Towny Update Guide
Other Towny Plugins Complete Changelog Default Config Files Commands/Permissions
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⏬ Download available as a .jar file in the Assets section below:

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