3.7.11
版本发布时间: 2023-07-09 23:53:03
FirstGearGames/FishNet最新发布版本:4.4.7(2024-09-27 07:48:43)
- Improved server now resets excessive ping counts on clients when server is running slow.
- Fixed cross-scene reference warning when SceneIds are generated (thanks kylezimmerman)!
- Improved harmless errors while trying to remove ownership while quitting the application or play mode.
- Added defines to prevent parrelSync from auto generating on clones (thanks NonPolynomialTim)!
- Added Multipass v2. Version 2 has less garbage collection and easier to read code. Open Multipass.cs and uncomment //#define Multipass_V2 to test.
- Improved NetworkTransform configuration setting for rigidbodies.
- Fixed clientHost being disconnected when changing any transport state while another transport is already running.
- Added NetworkManager.GetPooledInstantiated overloads to include position and rotation.
- Added ObjectPool overrides to include position and rotation.
- Added ClientManager.OnConnectedClients (thanks alexey-yaremenko)!
- Fixed NetworkTransform not resetting some values when being pooled.
1、 FishNetworking.3.7.11.unitypackage 1.15MB